Flusser brings up a
lot of facts about where the word design comes from, its Latin word,
its Greek word its German word etc. All coming to the conclusion that
design is a way to “seduce people into perceiving distorted ideas”
and that designers obtain the “ability to turn something to one's
advantage”. I completely agree with what Flusser is saying but the
way in which it is said sounds as though this all comes as a surprise
or some grand revelation. Where as I've always though of design that
way. My brain works very commercially, which is exactly why I 've
always seen design through “deceptive” eyes. In advertising
specifically, the designers goal is to sell a product or brand
and beat out their competition. By doing this you have to make you
product look better then others and call out key points that make
your product stand out and become more worthwhile for the consumer.
Flusser raises the question, “Who and what are we deceiving when we
become involved with culture (with art, with technology – in short,
with Design)?”. We are deceiving our consumers to make sure they
are drawn into buying what we want them to buy. We are deceiving
fellow designers and the common folk just passing by. We need them to
believe that every line, every word, every image is intentional and
that the color, the font, and composition is specific for that
layout. We need them to believe that our design is the right design,
that there is no better way of putting it. If design is not trickery
then it just becomes something that is pretty (hopefully), a piece of
home décor. Without that tinge of deception it becomes a “what you
see is what you get” piece. There is no deeper meaning, no
underlying or between the lines message to decode and what's the fun
in that?
No comments:
Post a Comment